If you have to program a game to use a controller that it's not familiar with, sometimes limitations in what the game allows you to set will prevent you from getting a console-like control experience. One additional point I'll make in favor of the 360 controller is about the native support. PS3 rechargable batteries are built in whereas the 360 controller has a 'charge and play' kit, although to be fair that's bundled with most versions of wireless controller these days. ![]() ![]() ![]() The wireless option for the 360 requires the 360 Controller Wireless Receiver while the PS3 controller requires a Bluetooth receiver, which if you are running a desktop you may not have.
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